Python in… 3ds Max Python API - Compound attribute
Mar 12

I saw this screenshot which shows how the muscles flex on Fight Nighty Round 4 and I had to post something. The character TD’s working on Fight Night Round 4 deserve a pat on the back for their great work. Check out this screenshot from their game which was recently posted on www.ign.com

By the way I will be posting new Python examples soon. We have been really busy at work and I have not had the time to do any updates.

For those that have used Michael Comet’s Pose Reader I converted it to Python and will be posting that soon. His Pose Reader is a great way for driving muscles in the way these guys are showing above. The Pose Reader he wrote allows you to basicly take a snapshot of where a transform currently is. Then you can adjust a cone to check how close the specified transform is to the snapshot. The closer it is the closer the value changes from 0 to 1. You can use this value to drive whatever you need. Its really cool and very useful.

I have not used his Pose Deformer node for anything but I am working on converting that to Python as well. I will pose a zip with his C++ code and the Python code so people can learn from it.

Later,
RyanT

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