Feb 24
I saw users on www.cgtalk.com talking about this and I thought I would post it to show how Python is bridging the gap not only between MEL and the C++ API in Maya. But Python is bridging the gap between software as well.
Here are the steps to make Python work in 3ds Max.
# Step 1: Download Python Version x.x any version at http://www.python.org/download/
# Step 2: Download and install pywin32 which has the win32com python module in it here: http://sourceforge.net/projects/pywin32/
# Step 3: Make sure to download the win32com for the python version you have downloaded
# Step 4: Open up the Python IDLE Shell and select File\New Window
# Step 5: Copy and paste this code, written by David Mackenzie and posted on cgtalk.com:
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